Uses of Package
ch.sahits.game.openpatrician.event.data
-
Classes in ch.sahits.game.openpatrician.event.data used by ch.sahits.game.openpatrician.display Class Description NewGameClient This is the data object that is used to notify the client of the new game.SwitchCity Event object for switching to a different city. -
Classes in ch.sahits.game.openpatrician.event.data used by ch.sahits.game.openpatrician.display.dialog.cityhall Class Description ElectionWinnerNotification -
Classes in ch.sahits.game.openpatrician.event.data used by ch.sahits.game.openpatrician.display.dialog.guild Class Description AuctionBidLevel Event if the bid level of an auction changes. -
Classes in ch.sahits.game.openpatrician.event.data used by ch.sahits.game.openpatrician.display.event.handler Class Description NewGameClient This is the data object that is used to notify the client of the new game. -
Classes in ch.sahits.game.openpatrician.event.data used by ch.sahits.game.openpatrician.display.event.handler.impl Class Description ShipAttackEvent Event if a ship is attacked successfully by another ship.ShipEntersPortEvent Event when a ship enters the port of a city. -
Classes in ch.sahits.game.openpatrician.event.data used by ch.sahits.game.openpatrician.display.event.task Class Description ShipAttackEvent Event if a ship is attacked successfully by another ship. -
Classes in ch.sahits.game.openpatrician.event.data used by ch.sahits.game.openpatrician.display.javafx Class Description DisplayEventVideo ShipArrivesAtDestinationEvent Event when a ship enters the port of a city.ShipEntersPortEvent Event when a ship enters the port of a city.ShipLeavingPort Event objec when a ships leaves the area of the port.ShipNearingPortEvent Event when a ship nears the port of a city.ShipPositionUpdateEvent SwitchCity Event object for switching to a different city. -
Classes in ch.sahits.game.openpatrician.event.data used by ch.sahits.game.openpatrician.display.javafx.control Class Description MapUpdateCityAdd NewGameClient This is the data object that is used to notify the client of the new game.ShipEntersPortEvent Event when a ship enters the port of a city.ShipLeavingPort Event objec when a ships leaves the area of the port. -
Classes in ch.sahits.game.openpatrician.event.data used by ch.sahits.game.openpatrician.display.model Class Description ShipBecomesUnavailableEvent ShipConstructionFinishedEvent ShipEntersPortEvent Event when a ship enters the port of a city.ShipLeavingPort Event objec when a ships leaves the area of the port. -
Classes in ch.sahits.game.openpatrician.event.data used by ch.sahits.game.openpatrician.display.notice Class Description NoticeBoardPersistentClose -
Classes in ch.sahits.game.openpatrician.event.data used by ch.sahits.game.openpatrician.display.scene Class Description NewGameClient This is the data object that is used to notify the client of the new game. -
Classes in ch.sahits.game.openpatrician.event.data used by ch.sahits.game.openpatrician.engine Class Description BuildingAuctionFinished BuildingNotAuctioned Event for building action finished but no one bidded.GraphInitialisationComplete ShipAuctionFinished ShipEntersPortEvent Event when a ship enters the port of a city.ShipNotAuctioned Auction finished event but no one bidded on the ship. -
Classes in ch.sahits.game.openpatrician.event.data used by ch.sahits.game.openpatrician.engine.event Class Description ShipEntersPortEvent Event when a ship enters the port of a city. -
Classes in ch.sahits.game.openpatrician.event.data used by ch.sahits.game.openpatrician.engine.event.task Class Description ShipEntersPortEvent Event when a ship enters the port of a city. -
Classes in ch.sahits.game.openpatrician.event.data used by ch.sahits.game.openpatrician.engine.land.city Class Description NewGameClient This is the data object that is used to notify the client of the new game.ShipAttackEvent Event if a ship is attacked successfully by another ship.ShipEntersPortEvent Event when a ship enters the port of a city.ShipLeavingPort Event objec when a ships leaves the area of the port.ShipNearingPortEvent Event when a ship nears the port of a city.ShipyardOrderBuild ShipyardOrderRefit ShipyardOrderRepair -
Classes in ch.sahits.game.openpatrician.event.data used by ch.sahits.game.openpatrician.engine.land.city.internal Class Description AuctionBid Event object for an auction bid.AuctionBidLevel Event if the bid level of an auction changes. -
Classes in ch.sahits.game.openpatrician.event.data used by ch.sahits.game.openpatrician.engine.player Class Description BuildingAuctionFinished BuildingNotAuctioned Event for building action finished but no one bidded.ShipArrivesAtDestinationEvent Event when a ship enters the port of a city.ShipAttackEvent Event if a ship is attacked successfully by another ship.ShipAuctionFinished ShipDefenseEvent Event if a ship defends successfully against another another ship.ShipEntersPortEvent Event when a ship enters the port of a city.ShipNotAuctioned Auction finished event but no one bidded on the ship. -
Classes in ch.sahits.game.openpatrician.event.data used by ch.sahits.game.openpatrician.engine.player.strategy Class Description RefitFinishedEvent RepairFinishedEvent -
Classes in ch.sahits.game.openpatrician.event.data used by ch.sahits.game.openpatrician.engine.sea Class Description GraphInitialisationComplete HeuristicGraphInitialisationComplete RepairFinishedEvent ShipArrivesAtDestinationEvent Event when a ship enters the port of a city.ShipEntersPortEvent Event when a ship enters the port of a city.ShipNearingPortEvent Event when a ship nears the port of a city.ShipPositionUpdateEvent -
Classes in ch.sahits.game.openpatrician.event.data used by ch.sahits.game.openpatrician.engine.sea.model Class Description RepairFinishedEvent -
Classes in ch.sahits.game.openpatrician.event.data used by ch.sahits.game.openpatrician.event Class Description ENavigationStateChange State changes for the navigation.IGameStateChangeData Base interface of all the data for game state. -
Classes in ch.sahits.game.openpatrician.event.data used by ch.sahits.game.openpatrician.event.data Class Description ENavigationStateChange State changes for the navigation.IGameStateChangeData Base interface of all the data for game state. -
Classes in ch.sahits.game.openpatrician.event.data used by ch.sahits.game.openpatrician.event.handler Class Description ShipEntersPortEvent Event when a ship enters the port of a city. -
Classes in ch.sahits.game.openpatrician.event.data used by ch.sahits.game.openpatrician.server.events Class Description NewGame