Interface IDialogState
-
- All Superinterfaces:
IEventMetaDataProvider
- All Known Implementing Classes:
BuildingPermissionState
,CelebrationState
,ChildBirthState
,ChildDeathState
,DonationRequestState
,DowryState
,FireState
,MarriageAnnouncementState
,MarriageBrokerAnnouncementState
,MarriageCelebrationState
,MarriageFeastRequestState
,MarriageOfferState
,PlagueState
,SocialAdvancementDeficitState
,SocialAdvancementState
,SpouseDeathState
public interface IDialogState extends IEventMetaDataProvider
Dialogs that are not called from a UI state must carry their own state from the time when they were created. Typical examples are dialogs that are displayed due to a message.
A dialog state may also carry data that is not used for a dialog. In such cases it is a convenient vessel to transport data to display in a dialog if the recipient is a human player or to trigger some action in the background.- Author:
- Andi Hotz, (c) Sahits GmbH, 2016 Created on Dec 06, 2016
-
-
Method Summary
All Methods Instance Methods Abstract Methods Modifier and Type Method Description java.lang.String
getDialogBeanName()
Retrieve the bean name of the dialog.-
Methods inherited from interface ch.sahits.game.openpatrician.utilities.IEventMetaDataProvider
getClassName, getMethodName
-
-