Class GameStateChange
- java.lang.Object
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- ch.sahits.game.openpatrician.event.GameStateChange
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- All Implemented Interfaces:
IEventMetaDataProvider
public class GameStateChange extends java.lang.Object implements IEventMetaDataProvider
Fundamental game state changes, like new game, load game, quit game, ...- Author:
- Andi Hotz, (c) Sahits GmbH, 2014 Created on Jan 17, 2014
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Field Summary
Fields Modifier and Type Field Description private java.lang.String
className
private java.lang.String
methodName
private IGameStateChangeData
stateChangeData
private EGameStatusChange
statusChange
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Constructor Summary
Constructors Constructor Description GameStateChange(EGameStatusChange statusChange)
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Method Summary
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Methods inherited from class java.lang.Object
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
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Methods inherited from interface ch.sahits.game.openpatrician.utilities.IEventMetaDataProvider
getClassName, getMethodName
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Field Detail
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statusChange
private final EGameStatusChange statusChange
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stateChangeData
private IGameStateChangeData stateChangeData
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className
private java.lang.String className
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methodName
private java.lang.String methodName
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Constructor Detail
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GameStateChange
public GameStateChange(EGameStatusChange statusChange)
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