ClockTick |
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ClockTickDayChange |
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ClockTickIntervalChange |
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ClockTickPostDayChange |
Event object that is used on the tick after the day change.
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PauseGame |
Event object for pausing a game.
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PeriodicalDailyUpdate |
Periodical update event happens every 24h.
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PeriodicalTimeMonthEndUpdate |
Update date for monthly updates, not necessarily on the date change.
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PeriodicalTimeMonthUpdate |
Update date for monthly updates, not necessarily on the date change.
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PeriodicalTimeUpdate |
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PeriodicalTimeWeekEndUpdate |
Update date for end of week updates.
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PeriodicalTimeWeekUpdate |
Update date for weekly updates, not necessarily on the date change.
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PeriodicalTimeYearEndUpdate |
Update date for end of year updates.
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PeriodicalTimeYearUpdate |
Update date for yearly updates, not necessarily on the date change.
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ResumeGame |
Event object for resuming the game.
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